Showing posts with label Toy. Show all posts
Showing posts with label Toy. Show all posts

19 November 2007

Nintendo Wii meets 'Minority Reports'

The release of the Nintendo Wii raised the HCI bar in relation to gaming. With such an innovative product, people have been captivated and have decided to hacked/mod the Wii remote. Here are a couple of my favorites:

Tracking fingers with the Wii:


and...

Wii Remote Controlled Robots:


Insights in to the creation of the Wii can be found here

22 October 2007

levelHead

Designed by Julian Oliver 'levelHead' introduces a unique type of game play. This is what he says on his site:
levelHead is a spatial memory game by Julian Oliver. It uses a cube - with an image on each face - as its only interface.
It uses a single webcam (EyeToy) to capture the image and a screen to present the computed result

'Inside' the cube are six rooms, each of which are logically connected by a network of doors. By tilting the cube you lead
a character around the rooms.

Some doors lead nowhere and will send you back to the beginning. You have just 120 seconds to find the exit of each
cube and move to the next.

There are five cubes (levels) in total and just as you imagine, the traps become increasingly difficult to avoid..
and the clip....

22 August 2007

Virtual Me

Real time 3D rendered avatar face over your own via a web cam - looks like fun :)

see more clips here

30 July 2007

Soundball [Physical+Virtual Toys]

Cool football created by Aleksei R. Stevens that connects to a computer via bluetooth and plays sound whist being played with. Here's the clip:


I love toys/object merging the boundaries between the virtual and the physical, the Nabaztag is a great example of this.
I've Gotta get me one of those 'wabbits' - Might have to put it on my wedding list :)