levelHead is a spatial memory game by Julian Oliver. It uses a cube - with an image on each face - as its only interface.and the clip....
It uses a single webcam (EyeToy) to capture the image and a screen to present the computed result
'Inside' the cube are six rooms, each of which are logically connected by a network of doors. By tilting the cube you lead
a character around the rooms.
Some doors lead nowhere and will send you back to the beginning. You have just 120 seconds to find the exit of each
cube and move to the next.
There are five cubes (levels) in total and just as you imagine, the traps become increasingly difficult to avoid..
22 October 2007
levelHead
Designed by Julian Oliver 'levelHead' introduces a unique type of game play. This is what he says on his site:
17 October 2007
Big Shadow [Xbox Game Promotion]
Can't believe I missed this one :( - Last year Microsoft released 'Blue Dragon' - no it's not a code name for a new OS but a game title for the XBox 360. The main jist of it is that the main character's shadow turns into a dragon when he goes into battle.As part of the promotion 'Big Shadow - Interactive Wall' was created by GT INC.,and NON-GRID. Projected on a wall users shadow are turned into creatures COOL!!!
Reminds me of another great piece done by Phil Worthington called Shadow Monster which he developed on his MA at the RCA.
To read more about the Big Shadow for Xbox 360 click here
Reminds me of another great piece done by Phil Worthington called Shadow Monster which he developed on his MA at the RCA.
To read more about the Big Shadow for Xbox 360 click here
16 October 2007
15 October 2007
Visual Audio Interfaces
Came across this clip of the 'Tenori-On'.Born out of a couple of years collaboration between Yamaha and Toshio Iwai, the device has been released for sale. I would love to have a go - It looks soo intuitive and loads of fun:)
10 October 2007
Air Joystick
Potentially the next phase of Wii type interactions.


This is what they gotta say: "This is Sensoring, an air joystick that analyzes your body's electric field to transform it into some kind of Wiimote. In this video, the user waves his hand in the air—without any kind of motion detection markers or cameras—to fly a 3D helicopter on the screen a la Luke Skywalker. The sensor measures the distance and angle of the hand's electric field, capturing the motion and sending it to the computer. Looks basic now but maybe we are looking at the germ of a future Nintendo, completely touch-less, device-less and almost Zeldabulously magical Wii-III."See the video at Gizmodo
28 September 2007
Bruce Lee BMW
Just stumbled across this ad by BMW using a clip from a Bruce Lee interview, to sell the X3 I think they missed the point! - Big time :)
Watch the full interview below - this man's a legend
Watch the full interview below - this man's a legend
21 September 2007
Moving Brands-London Design Festival 07
Last night I went to an inspirational talk done by a company called Moving Brands. Based in London and Tokyo they've done some amazing work and have a really unique future focussed approach to branding. This is what they've gotta say about themselves:
Here's a sample of some of there work they did for The London College of Fashion:
"At Moving Brands our multi-sensorial approach to identity creation begins with the story - the Brand Narrative® - at the heart of any brand. From there we build consistent and powerful identities that thrive across Static, Moving, Sonic and Responsive media. That's why the brands we create are able to respond to the different contexts and shifting platforms across which they need to communicate in today's moving world."On saturday they'll be 10 years old - Happy birthday from the-uMe, "keep exploring in the cracks :)"
Here's a sample of some of there work they did for The London College of Fashion:
John Maeda @ TED
Got this clip from TED if you have'nt come across this site before you really need to check it out."TED stands for Technology, Entertainment, Design. It started out (in 1984) as a conference bringing together people from those three worlds." Amazing video streamed lectures.
The clip below is of John Maeda - Talking about simplicity
The clip below is of John Maeda - Talking about simplicity
The MIT Media Lab's John Maeda lives at the intersection of technology and art -- a place that can get very complicated. Here, he talks about paring down to basics, and how he creates clean, elegant art, websites and web tools. In his book Laws of Simplicity, he offers 10 rules and 3 keys for simple living and working -- but in this talk, he boils it down to one simply delightful way to be.
18 September 2007
I'm back
Back in London after returning from our honeymoon. I've got to get through 567 posts[rss], the regular sites, and an untold amount of e.mails - watch this space.
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